The Monster Project

The Monster Project is a very quick and easy activity that can be a fun way of practicing communication skills (reading and writing directions, requiring sequential and logical thinking, as well as clarity). It can be used with almost any content area, easily fitting in to your classroom curriculum.

The official Monster Project website is at http://www.win4edu.com/minds-eye/monster/index.htm 

 Directions:

 Step 1: Drawing your monster

 

  • Open a Paint Program (Microsoft Paint for PCs, or ClarisWorks Paint for Apples)
    • To open Microsoft Paint: Start / Programs / Accessories / Paint
    • To open Claris Paint: Open Hard Drive Menu / Applications / ClarisWorks: Open and choose Paint from the Menu

 

o       Go to Image Menu / Attributes…(or CTRL + E) and choose to make the image in inches, 4 by 4. That’s the best size for putting them up on the web later on.

 

o       Use the tools to draw the monster of your dreams. Be creative. Have fun with this. But just remember one thing: you’re going to have to describe it in such a way that another person reading your description can reproduce it as closely as possible to your version.

 

o       This activity should take no longer than 7 minutes.

 

o       After you are happy with your work of art, save the file to drive A (your disk). Make sure to save it as MyName’s monster, where MyName is your name, so we know it’s yours.

 

Step 2: Describing your monster

This is the most important step. This is where the language skills will be applied.

 

  • Open up a Word Processor.
  • Looking at your monster, describe as precisely as you can how to draw it. Remember, the more detailed the description, the larger your chance of communicating well and the person drawing your monster getting it right.
  • This activity should take no longer than 13 minutes.
  • When you’ve finished, save the file as MyName’s monster description.doc. You should save it to drive A again, to your disk.
  • Exchange disks with someone else who has finished Steps 1 and 2.

 

Step 3: Following Directions

 

  • Open up just the word document MyName’s monster description from drive A (the other person’s disk).
  • Open a new Paint document, and set it again to 4 X 4.
  • Based on the person’s description, try to reproduce their monster. Read the instructions very carefully.
  • After you have finished your version of their monster, save it to drive A (their disk) as YourName’s interpretation of MyName’s monster. (I know it’s a long name, but it will be very helpful in organizing the material on the web later on).
  • Now you may open the other person’s picture to see how close you got!
  • Leave both images open (yours and theirs) side by side, so others can see the results!

 

Ideas for Using it in your Classroom:

 

Some ideas that teachers have had for using this activity in their classroom are:

  • In Science, you can tie this in with the study of adaptations and ecology, having the kids make monsters specific for certain environments, and having them explain what adaptations were necessary to allow them to live there (for example, ocean monsters: What characteristics would need to be added for them to survive in that environment?)
  • Science: practice writing procedures for experiments – learn how to give clear directions that others can follow. Learn how to interpret and follow directions, a very necessary skill for reproducing science experiments.
  • Math: draw the monster with numbers as body parts, and describe it by having people solve math problems. Example: The eyes have pupils that are the number of lives cats have. You can see an example of this in the Cluster 1 Monster Projects, choosing Patrick’s monster. (http://eiffel.ilt.columbia.edu - Cluster Teachers / Go to Cluster 1 / Monster Projects).
  • Language Arts: communication skills practice (writing, reading and comprehension).
  • Social Studies: instead of a monster, draw a place they are studying and give directions on how to get around (find a hidden treasure, an archeological dig…).
  • Think about how this activity could be used in your classroom. Write some ideas in your logbook, to share with the group later on.
  • Discuss the following:
    • What skills were required to accomplish this activity?
    • What kinds of monsters were easier to reproduce? Why?
    • What made it difficult? Why?
    • How do you define good directions?
    • How did the technology enhance learning? Or did it?